in_the_cracks: (Just another day)
Telrim’s tried to bring them out somewhere safe. That wasn’t easy. Guessing where would be ‘safe’ was hard enough, but she only has about three sets of co-ordinates for the Pool ship to choose from. In the end she picked the one closest to their first target, and hoped that Andalite disdain for their science would keep them out of the labs.

She’s right, or lucky. The portal comes out in one of the minor labs, a small room with a work desk, a couple of chairs and a computer console, though it’s currently inactive and only a small keypad is showing. The chairs are facing one of the long walls, which currently appears transparent to show the next room over, which holds a single chair and a holoprojector. The chair in there has rather thicker arms and back, for some reason. It’s also locked to the floor.

Everything is brushed steel and sterile white – and dead silent, save for the low, almost-below-hearing hum of shipboard circuitry. No Andalites. No Controllers. No hosts running wild. Telrim lets out a slow exhale and steps quietly for the door. No running now. She just has to hope her companions aren’t about to shoot her in the back.
in_the_cracks: (Up to no good)
The building Telrim leads the way into is bare and functional, one high long room with a rough concrete floor. From inside, the walls look rather sturdier and shored up, and from them comes a faint electric hum. For Telrim, installing better security is just part of moving in.

And yet, as she steps in and the lights switch on, the warehouse is revealed to be empty. There's a table against one wall, a couple of chairs, an wooden crate of assorted things... but that's it. Telrim - and the handful of Yeerks who work with her - don't use this place as a storehouse. It's a staging ground.

The door slides shut behind them, and the Controller goes to pull out the table.  "Like a seat?" she asks over her shoulder. "There should be a couple of cushions in the box."
in_the_cracks: Sceptical Telrim (Thinking critically)
Telrim generally isn't hard to find. Since monitoring the Nexus takes up about half her list of duties now, the Controller spends an inordinate amount of time lurking around it. For those who have reason to find her, whether to talk or have her make good on a promise, it's not difficult to catch up to her guarding hanging around the Sign area or tending to her silent warehouse in the back-alleys.
in_the_cracks: (Up to no good)
Telrim Four-Two-One-Nine: former scout, trained soldier, smuggler with a cause. She’s done her time in each of the main host species and now she’s stuck with human for the foreseeable future. Not that she minds too much – the senses are excellent, the experience is novel, and she gets to indulge her curiosity about an alien world. Nowadays her duties are split between supplying scientific materials to the Pool ship and manning a front organisation for any and all Yeerk operations that need things moved around. Swiping bits of human art to study, store, protect, save, that’s more of a side-project. Because not-very-deep-down, part of her is still passionately gleeful about getting to see the galaxy and all the weird things therein.

She’s unquestioningly devoted to the Empire’s ideals of discipline, efficiency and progress, proud of her species and their achievements, eager to see what future they will create. She has to be. She’s picked up too many bad memories not to believe the cost was worth it.

Towards aliens (i.e., humans) she's forcibly polite and an instinctive liar... as long as she can keep up the masquerade. In reality she regards them with a mixture of superiority and interest, respecting certain qualities while remaining very clear that Yeerks do everything better.

Telrim's voluntary host is Natasha Stanton, who went to the Sharing for help during a rough patch in college and got a bargain she never expected. A chance to save some fragment of her species… and the promise of safety on a doomed planet.






Telrim (and her host!) can be played from any point during canon, while working for the Yeerks invading Earth, or as her post-canon version, on the run and desperately trying to not starve/find some way to help what’s left of her people.

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in_the_cracks: Sceptical Telrim (Default)
Telrim Four-Two-One-Nine

April 2014

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